Your profile shows all your stats and the history of your games, the achievements you've unlocked and the rewards you've earned — rare cards.
Rare cards are special rewards for in-game achievements, as well as for the length of your subscription. They can't be bought — only earned. You always carry your collection with you and mix it into any game: you add variety and become a welcome guest at any table — because whoever brings rare cards gets invited to play more readily.
Player profile — your stats
Your profile is your personal page that gathers everything you've done in the game.
Game history
A full list of the games you've played — the title, your role (host or guest), the outcome, the group's survival odds, the table composition, your cards and a link to the game finale.

Collection progress
Your core exploration stats: how many catastrophes and cards you've already seen, and which rare cards you've earned as rewards:
- Catastrophes — how many different apocalypses you've drawn out of all of them.
- Character cards — how many different cards you've revealed at the table.
- Rare cards — the rare cards you've earned.
Manage your profile's privacy / visibility
The link to your profile is shown in the lobby of any game you've joined and in your game finales. You can also share your profile link wherever you see fit — on your profile page, tap “Copy link” (don't worry: your profile page and its link don't contain your secret access code).
If new players come to Bunker Online and start playing through links to your profile and your game finales — you'll get rewards in the form of new rare cards!
If you ever want to, you can always make your profile private — in that case even previously shared links to your profile will stop showing it. You can also hide individual sections within your profile.
Rare cards
Rare cards are your rewards for unlocked achievements and for the length of your subscription. If, when starting a new game, the host ticks the “Include rare cards in the game” option, then all the rare cards of everyone playing get mixed in with the other available cards and can be dealt to any player. Visually, rare cards differ from ordinary ones by their background color and a diamond icon above the card title. Rare cards marked “18+” can only enter a game if the “18+” set is enabled at the same time.

How they're earned
- For achievements — as you progress through the game, for your very first one and then for every 5 achievements after that.
- For an active paid subscription — on purchase + every month.
- For inviting friends — friends invited via your referral link count once they create and play their first game as host.
How many rare cards a subscription gives:
| Subscription | On purchase | Each month the subscription is active |
|---|
| Basic | 3 cards | +1 card |
| Premium | 5 cards | +2 cards |
| Upgrade Basic to Premium | 2 cards | |
“18+” cards
Any player can earn and collect rare cards — regardless of plan.
There's a single caveat only for “18+” cards: they can be used in a game only where the host has premium access and has added the 18+ set to the lobby. Only with the 18+ base set enabled do “18+” rare cards get mixed into the deal. Earning “18+” rare cards is also only possible for players with an active subscription.
Achievements
Achievements are many achievements in 4 categories. Most are multi-tier: the more you play, the higher the tier (each tier counts as a separate achievement). Some achievements are described openly in your profile, while others are hidden: they unlock when you meet the condition. Your very first achievement, and then every 5th one after, earn a rare card!

Here are just some of the achievements available:
🛡 Survival School
For regular play and the ability to survive:
- Bunker Veteran — for the number of games played.
- Successful Survivor — for wins (surviving in the bunker or outside it).
- Outcast — for being exiled (that counts too!).
- On a Roll / In the Zone / On a Streak — for runs of games in a single day, on consecutive days, and across weeks.
🧠 Bunker Expert
One-off challenges for experienced players:
- Life of the Party — for your first wins with different player counts.
- Last Human — survive as the only living human against the AI.
- Mind Explorer — play with all 16 AI personalities.
- Phoenix — win in Revival mode for the first time.
🗃 Card Keeper
About the collection and breadth of play:
- Apocalypse Witness — see different catastrophes.
- Archivist — encounter hundreds of different cards across games.
- Rarity Seeker and Rarity Collector — play and collect rare cards.
📣 Voice on the Surface
For hosting games and reach:
- Bunker Host — run games with live guests.
- Chain Reaction — invite players who start hosting themselves.
- Star Finals / Star Profile — for views of game finales and your profile.
Invite friends
Every player has a personal referral invite link. Share it with friends.
Important: the referral code in this link is NOT your access code. Your access code is secret — it's the login to your account, and you never show it to anyone.
An invite counts when a friend signs up via your link and runs at least one game as host. Inviting friends earns rare cards at milestones:
1 → 3 → 7 → 10 → 15 → 20 → 25 → 30 invites.
On top of that, if the players you invited start gathering their own groups, you'll unlock the “Chain Reaction” achievement.
How to use rare cards in a game
It's simple and happens automatically:
- In the lobby the host enables the “rare cards” option.
- Then the rare cards of every player at the table get mixed into the shared deal.
In a game, rare cards behave exactly like ordinary ones — no special rules. But everyone in the game gets a chance to be dealt and play something rare — and that makes the game more interesting for the whole table.
That's the whole point of the collection:
- If you're the host — people come to play with you more readily, because there are rare cards at your table.
- If you're a guest — you get invited to other games because you bring your own variety.
The more rare cards you've collected, the more welcome you are at any table.
Coming soon: game breakdowns and the Academy of Persuasion
We're preparing the next step — a breakdown of your games: the game will point out which of your arguments worked best and give you personal tips.
And every one of our AI personalities has its own persuasion strategy — its own move it uses to press, persuade or steer the vote its way. That's the foundation of our “Silver Tongue” Academy of Persuasion — a course in applied persuasion where all 16 personalities show their techniques: how to use them and how to defend against them. Take a look — and in your next game you'll read other people's manipulation on the fly.